I’m a Computer Engineering student at UC Davis (Mathematics minor) who ships software
end-to-end. At ASUCD Innovation & Research Lab I develop production
systems for Aggies on the Move — unifying mobility feeds from 9+ campus
partners into PostgreSQL warehouses and React dashboards used daily by researchers and staff.
I also ship AI products: Tone is an LLM reliability stack — production drift
monitoring, per-conversation goal alignment, and llmtest (pytest for AI behavior)
that turns a drifted chat into a CI suite — Review AI Detector is a Chrome
extension + FastAPI stack that scores product and business reviews across 13 sites (listing trust,
template clusters, posting bursts) — and Omnitrix is an always-on desktop assistant
(screen-aware context, local Ollama, vector memory) engineered for privacy and speed.
On the games / CV side, Motion Sense Game is a shipped Unity 6 title controlled
entirely by webcam hand gestures — MediaPipe landmarking, a dual-hand gesture state machine, and a
WebSocket bridge into God of War–style third-person gameplay — no controller required — and
Harvest Vault is a live Roblox farming simulator with pets, private estates,
rebirth progression, and DataStore-backed saves.
Looking for teams that care about impact: internships, research labs, and ambitious product builds
in full-stack, data platforms, LLM systems, computer vision, and interactive software.